Nordanner
  • Home
  • News
  • Getting Started
    • Newbie Nook
    • ARPG Basics
    • Group Rules
    • Newbie Arena
    • Breed Information >
      • Conformation and Origins
      • Dragon Tack
      • Lore and Gods
      • Royals and Queens Generals
      • Bestiary and World Map
      • Potions
    • Meet the Admins
  • How To:
    • Breeding and Designs >
      • Breedings
      • Design Your Foals
      • Redesigns & Recreations
    • Familiars
    • Imports
    • Kaaring & Reputation >
      • Kaaring Plaques
      • Kaaring Values
      • Counting Kaaring
      • Queen's Reputation
    • Reclaims
    • Registration & Ownership Changes >
      • Registration
      • Ownership Changes, Sterilization, Deceasing
      • Reviving a Nordanner
      • Understanding Lineage
    • Reporting Issues
  • Royal Banking
    • In-Game Banking >
      • The Bank
      • Store Catalog
      • Crafting Bench Inventory
    • The Store
  • Activities
    • Arena
    • Cartography
    • Crafting
    • Events >
      • General Events
      • Spook Shop
    • Minigames & Other
  • FAQ
  • Home
  • News
  • Getting Started
    • Newbie Nook
    • ARPG Basics
    • Group Rules
    • Newbie Arena
    • Breed Information >
      • Conformation and Origins
      • Dragon Tack
      • Lore and Gods
      • Royals and Queens Generals
      • Bestiary and World Map
      • Potions
    • Meet the Admins
  • How To:
    • Breeding and Designs >
      • Breedings
      • Design Your Foals
      • Redesigns & Recreations
    • Familiars
    • Imports
    • Kaaring & Reputation >
      • Kaaring Plaques
      • Kaaring Values
      • Counting Kaaring
      • Queen's Reputation
    • Reclaims
    • Registration & Ownership Changes >
      • Registration
      • Ownership Changes, Sterilization, Deceasing
      • Reviving a Nordanner
      • Understanding Lineage
    • Reporting Issues
  • Royal Banking
    • In-Game Banking >
      • The Bank
      • Store Catalog
      • Crafting Bench Inventory
    • The Store
  • Activities
    • Arena
    • Cartography
    • Crafting
    • Events >
      • General Events
      • Spook Shop
    • Minigames & Other
  • FAQ
Search by typing & pressing enter

YOUR CART

Modifier: Dun

PAGE UNDER CONSTRUCTION
This page is still under construction, and should not be used as an official group guide in designing your foals. Our current official guides are linked on the Design Your Foals page, please use the guides there when designing your foals!

Modifier: Dun


Occurs as: __ nD | __ DD
 Dun is a natural modifier gene in Nordanner. A modifier is a gene which 'modifies' the appearance of a horse, but have different effects than dilutes. Modifiers usually don't change the base coat color, or affect it very little -- instead, they add a different appearance to the underlying base. 
Dun is a modifier gene that creates dark striping down the spine, face, and legs of the horse. The gene may also affect the base, causing a lightening of the body, upper legs, and neck -- and creating darker points on the legs, muzzle, ears, and around the eyes of the horse. In addition, it may cause the lightening of guard hairs in the mane and tail.
Dun is a dominant gene, meaning that it only needs one copy, or allele, in order for it to be present. Dun also cannot be carried, and will be present in the phenotype of the horse if it has at least one copy of the gene. 
This gene does not change the base coat color of the horse, but instead creates an effect on top of it. It may also have characteristic names for the base coat -- i.e dun on black is "grullo", dun on bay may simply be called "dun", dun on buckskin "dunskin", dun on palomino "dunalino", etc.

Horses with this gene CAN:
  • Have a lightening effect on the body, upper legs, and neck of the horse with some sort of striping on the horse's back, face (webbing), legs and shoulders (barring). 
  • At minimum have a dorsal stripe from withers to tail, or barring on at least two legs. 
  • Have dun striping which is a consistent color across the design, and should be darker than the darkest point on the base coat. 
  • Optionally lighten the body, neck, and upper legs of the horse. 
  • Optionally have darker points than the base on the legs, muzzle, ears, and around the eyes of the horse. 
  • Optionally cause lighter guard hairs in the mane and tail. 
  • Appear under natural and genetic white. 
​
Horses with this gene CANNOT:
  • Have a mane or tail which is lighter than the base without silver or flaxen present. The guard hairs should not lighten the entire mane and tail. 
  • Appear over mutations, breedable potions, or anomalies as it is a base coat modifier. 
  • Have eye color changes as a result of dun. 
The examples below show only a few of the accepted presentations, for you to get an idea of the range of presentations possible with Dun. 
Picture
Picture
Picture
Please note: Nordanner genes may simplify certain genes from real life. Genes may not present in Nordanner the way they do in real life or in other ARPG breeds, and are as close to being realistic as possible while still maintaining standards within the breed. ​

We're Here to Help!

We strive to make our community friendly and open to everyone, so don't be afraid to ask for help if you need it!
​
Furthermore, we do not tolerate bullying, harassment, or behavior which breaks our Group Rules. If you are having any issues with another member in the community, please don't hesitate to reach out! See the 
Reporting Issues page for more options.

If you need help with other group matters, the Discord is the place to go for a fast answer!

Nordanner Discord | Nordanner Group | Nordanner FAQ

Picture
© COPYRIGHT 2024. ALL RIGHTS RESERVED.